Enum Class SwingMode
- All Implemented Interfaces:
Serializable, Comparable<SwingMode>, Constable
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Nested Class Summary
Nested classes/interfaces inherited from class Enum
Enum.EnumDesc<E> -
Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionvoidattackSwing(net.minecraft.world.InteractionHand hand) booleanclient()voidinteractSwing(net.minecraft.world.InteractionHand hand) Interaction swings are only predicted by the client, the server broadcasts them from its own interaction result.static SwingModeof(boolean client) static SwingModeReturns the enum constant of this class with the specified name.static SwingMode[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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Both
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Packet
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Client
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None
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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of
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client
public boolean client() -
attackSwing
public void attackSwing(net.minecraft.world.InteractionHand hand) -
interactSwing
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