Enum Class SwingMode

java.lang.Object
java.lang.Enum<SwingMode>
meteordevelopment.meteorclient.utils.player.SwingMode
All Implemented Interfaces:
Serializable, Comparable<SwingMode>, Constable

public enum SwingMode extends Enum<SwingMode>
  • Enum Constant Details

  • Method Details

    • values

      public static SwingMode[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static SwingMode valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • of

      public static SwingMode of(boolean client)
    • client

      public boolean client()
    • attackSwing

      public void attackSwing(net.minecraft.world.InteractionHand hand)
    • interactSwing

      public void interactSwing(net.minecraft.world.InteractionHand hand)
      Interaction swings are only predicted by the client, the server broadcasts them from its own interaction result. There is no packet to send, so Packet and None behave alike.